what are the most underpowered units?
Posted: Wed Dec 18, 2013 10:00 am
I'm curious to hear you opinions about what you think being "underpowered" at the moment, meaning those units who always perfomed pretty bad and felt like a waste of AP.
Wolven:
Hard to pick but i would say predator of blood. Why? i feel this unit cost too much AP for what it provides. Yes the damage is pretty high but the Grave Guardian which costs less seems to perform better and bring more value for the less AP. Grave guardian has the benefit of having higher DOD and PAR and TOU making him very well performing in defensive stance/rush even when outnumbered while the predator feels like Wolven hunter nr 2. It sucks when little morbid puppets or base units are able to hit you often and you cost at least 120 AP. Maybe it will perform better in bigger games but sadly i do not know or at higher levels (making you shed one tear everytime it gets hit ). Needs more testing.
Undead:
The joke of the company is the gargoyle. Nice idea but again too expensive for 75AP. Compared to other assault units to me is the weakest. Highest damage of them but 6 TOU makes you feel it is made of paper, making me doubt how much it will benefit from the hardboiled talent. What is really infuriating other than his low TOU (which let's say is "normal" since it is an assault unit) is that is not a living dead unit. Yes our "petit" Gargoyle is afraid of so many things with WIL of 6 despite living in a undead barony. Amazing to have your assault unit charge a little necromancer and be feared. Also the fact that you cannot heal him via the necromancer is bad as well, preventing hit and run tactics. So please for 75 AP make it at least living dead...it is a gargoyle...at the very least should be a construct since it is made of stone.
Lion:
very hard to pick one here. i feel all units they have are strong minus maybe the sparkling of light which in a vacuum might not be that good considering his "heal" skill is more or less the same as valkyrie which has a longer range and there is probably no reason to increase its AP other than lvl 1.
so what are yours?
Wolven:
Hard to pick but i would say predator of blood. Why? i feel this unit cost too much AP for what it provides. Yes the damage is pretty high but the Grave Guardian which costs less seems to perform better and bring more value for the less AP. Grave guardian has the benefit of having higher DOD and PAR and TOU making him very well performing in defensive stance/rush even when outnumbered while the predator feels like Wolven hunter nr 2. It sucks when little morbid puppets or base units are able to hit you often and you cost at least 120 AP. Maybe it will perform better in bigger games but sadly i do not know or at higher levels (making you shed one tear everytime it gets hit ). Needs more testing.
Undead:
The joke of the company is the gargoyle. Nice idea but again too expensive for 75AP. Compared to other assault units to me is the weakest. Highest damage of them but 6 TOU makes you feel it is made of paper, making me doubt how much it will benefit from the hardboiled talent. What is really infuriating other than his low TOU (which let's say is "normal" since it is an assault unit) is that is not a living dead unit. Yes our "petit" Gargoyle is afraid of so many things with WIL of 6 despite living in a undead barony. Amazing to have your assault unit charge a little necromancer and be feared. Also the fact that you cannot heal him via the necromancer is bad as well, preventing hit and run tactics. So please for 75 AP make it at least living dead...it is a gargoyle...at the very least should be a construct since it is made of stone.
Lion:
very hard to pick one here. i feel all units they have are strong minus maybe the sparkling of light which in a vacuum might not be that good considering his "heal" skill is more or less the same as valkyrie which has a longer range and there is probably no reason to increase its AP other than lvl 1.
so what are yours?