Legendary units
Posted: Mon Nov 25, 2013 9:37 pm
what is your impression about elite units? So far i encountered only the Worg and the undead one. I never won a game vs those elite units as in all the cases the player EXPLOITS the system by queueing only with the elite unit + 1 archer lvl 1 in order to minimize as possibe their AP ---> you must minimize yours as well. I think that a "regular" 300-250 AP warband doesn't stand a chance (or requires a big degree of luck) vs a warband with an elite monster.
First time i was having a wolven warband (starting one let's say) that was 100% melee based vs the undead abomination....impossible to win even when you charge it and you surround it with 3 guys . I guess these kind of games are boring for BOTH players.
Second time i was playing with my lion warband, which before meeting the Worg and his fellow crossbowman had a nice 9 victories and 2 losses. First match , it was ALMOST close. He basically didn't use his crossbow guy thanks to my good positioning and he only charged with the worg in the middle of my 4 units . My knight of the lion tried to root him as long as possible but was overpowered very quickly...from then on my archers and mage got obliterated. Second match was on the very little map...same guy. That one was not even remotely fun (for both i guess) as i had a happy worg in the face of my mage on the first turn. I even managed to move the mage away unscathed with defensive stance, just for him to die oneshotted by the crossbow wolven (no covers...sigh).
all in all i think you should either increase the elite units AP or nerf them slightly or require a minimum warband size of 3 units so that the system cannot be exploited. It is ok to have a uber unit at the price of having less units to control but it cannot win alone vs a warband. My feeling is that it will break the meta AND frustrate all the new players (nothing worse than seeing you have no chance whatsoever to make you quit a game for good). I think elite units should be fun, not a source of frustration for new players.
EDIT: "finally" had a match vs the Chimera. I felt like i had a chance and so far it seems the most balanced super elite. I still don't understand how is it possible that you can use ONLY 1 super elite unit as a warband (paradox?)
First time i was having a wolven warband (starting one let's say) that was 100% melee based vs the undead abomination....impossible to win even when you charge it and you surround it with 3 guys . I guess these kind of games are boring for BOTH players.
Second time i was playing with my lion warband, which before meeting the Worg and his fellow crossbowman had a nice 9 victories and 2 losses. First match , it was ALMOST close. He basically didn't use his crossbow guy thanks to my good positioning and he only charged with the worg in the middle of my 4 units . My knight of the lion tried to root him as long as possible but was overpowered very quickly...from then on my archers and mage got obliterated. Second match was on the very little map...same guy. That one was not even remotely fun (for both i guess) as i had a happy worg in the face of my mage on the first turn. I even managed to move the mage away unscathed with defensive stance, just for him to die oneshotted by the crossbow wolven (no covers...sigh).
all in all i think you should either increase the elite units AP or nerf them slightly or require a minimum warband size of 3 units so that the system cannot be exploited. It is ok to have a uber unit at the price of having less units to control but it cannot win alone vs a warband. My feeling is that it will break the meta AND frustrate all the new players (nothing worse than seeing you have no chance whatsoever to make you quit a game for good). I think elite units should be fun, not a source of frustration for new players.
EDIT: "finally" had a match vs the Chimera. I felt like i had a chance and so far it seems the most balanced super elite. I still don't understand how is it possible that you can use ONLY 1 super elite unit as a warband (paradox?)