Crash after a Mission Report
Posted: Sun Oct 20, 2013 6:22 pm
Hi,
here the lua.log:
error calling method 'OnGameEvent': Data/Script/UtilsGame.lua:188: attempt to index local '_pSheetUnit' (a nil value)
error calling method 'OnLeaveLobby': Data/Script/Main.lua:116: attempt to index a function value
here the DogsOfWar.log:
Command line: "C:\Program Files (x86)\Steam\steamapps\common\Dogs of War Online\DogsOfWar.exe"[Renderer]renderer creation
[Renderer]Create render thread (Resolution : 1600x900, Fullscreen : On, VSync : Off) ...
[Renderer]done.
[Sound]Minimal initializations
[Sound]Sound drivers
[Sound]Altoparlanti (Realtek High Definition Audio)
[Sound]Final initializations
[Sound]No sound record driver detected !
servers unreachable !
And here the image where the game crashed:
Have a nice day,
Almanro
here the lua.log:
error calling method 'OnGameEvent': Data/Script/UtilsGame.lua:188: attempt to index local '_pSheetUnit' (a nil value)
error calling method 'OnLeaveLobby': Data/Script/Main.lua:116: attempt to index a function value
here the DogsOfWar.log:
Command line: "C:\Program Files (x86)\Steam\steamapps\common\Dogs of War Online\DogsOfWar.exe"[Renderer]renderer creation
[Renderer]Create render thread (Resolution : 1600x900, Fullscreen : On, VSync : Off) ...
[Renderer]done.
[Sound]Minimal initializations
[Sound]Sound drivers
[Sound]Altoparlanti (Realtek High Definition Audio)
[Sound]Final initializations
[Sound]No sound record driver detected !
servers unreachable !
And here the image where the game crashed:
Have a nice day,
Almanro