Bugs:
Kain, as in the hero:
Exhausting touch behaves absolutely 0% of the time like it is meant to, often doing nothing to the targets damage.
Exhausting touch not bouncing after its first bounce
Exhausting touch randomly disappearing for no reason.
Codex of Scourge:
When Kain dies it takes effect instantly, even though Kain should be kept alive at 1 health until the end of the turn, the result of this is often a lost turn for no reason as he pretty much swaps places as is still considered the Kain that moved that turn.
Paladin aura:
Works on enemies
Fist of kain:
sometimes only performs this attack, and then abruptly ends the turn before you can normally attack.
1/2 of a hero character is bugged
though im in the camp that finds undead's faith style unusable, especially on kain and would rather see the entire character reworked, there are still a ton of bugs involving Kain.
Edit: EVEN MORE GLITCHES
Codex of scourge:
Sometimes gives the elixars at his first death
Elixar's are awarded before his actual death
Elixars can be double awarded for killing kain (or higher (untested)) because as stated before, exlixs. will be given out before his death, sometimes being hit additional times will award even more. (i had a game where my opponent went from 0 to 9 in 1 turn because kain bugged horribly)
Kain will either revive with 1 health, his health before the last attack, the Paladin's hp, or, in the most awesome circumstances, he will revive with 0 health, and promptly die a second time.
im done with this game, learn to develop, if you are having difficulty making a game thats turn based, not glitchy and horribly imbalanced, you shouldn't be making one, this isn't a real time game, things this fucked up shouldn't be happening especially when its been in development so long. its been more than half a year, there is no reason for this game to be in this state. also, what the fuck guys? did you seriously put some social network gaming shit into a game you want to actually be played on steam?
peace.