- Posts: 110
- Joined: Wed Mar 05, 2014 3:44 am
Dragon_Warrior wrote:so all in all i guess they can't make a game loved by every Confrontation player but so far im satisfied with their result.
this
I never played the TT. Changes to TT rules will always be needed if the online is based around competitive PvP. People will rort anything they can and it spreads like wild fire in online games. If you play TT it is a social activity usually and people obviously want to win, but the focus is more on fun. Some of the OP/Camping strats that became popular in this would be less likely to happen when you have to look the person in the face while doing it. People would also decline to play you.
Cyanide to their credit did not change Blood Bowl in any significant way to the TT. It works fine in BB because it is more about variety than balance, 23 playable factions I think. That said, high rating games are usually dominated by pure killing teams. Injuries are brutal and common, with no real way of preventing or healing them. Teams that hurt are also hard to hurt unless vs another. For non-bash teams the cycle is build up a team of skilled players -> play high rated games -> watch your star players get killed and crippled -> lose team rating -> drop into low rated games. It means lots of people heavily manage their teams to stay low. Units must take a level when they can, so you are often sacking a player because it gets too expensive.
Open Beta Player. World Champion Coin Tosser.