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some ideas and suggestions

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Thorh

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some ideas and suggestions

PostSun Feb 16, 2014 6:00 pm

1)In friendly why don't put a mode 2vs2 .

I mean 250 AP for army totale 500AP vs 500 AP but every player control 250 AP :mrgreen: think is fun


2) In store put for ( if possible ) every model like 1/2 skin . In confrontation for example The skeleton warrior had 3 poses is better for player because that can personalize his army and better for cyanide because could be a source for more buy Cyans.

3) In closed beta i remember tha all units had a slot for an item/artifact
will be added objects and artifacts with future upcoming patches?
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Deep Blue

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Re: some ideas and suggestions

PostSun Feb 16, 2014 6:55 pm

Thorh wrote:1)In friendly why don't put a mode 2vs2 .

I mean 250 AP for army totale 500AP vs 500 AP but every player control 250 AP :mrgreen: think is fun


2) In store put for ( if possible ) every model like 1/2 skin . In confrontation for example The skeleton warrior had 3 poses is better for player because that can personalize his army and better for cyanide because could be a source for more buy Cyans.

3) In closed beta i remember tha all units had a slot for an item/artifact
will be added objects and artifacts with future upcoming patches?


i suggested the first thing some times ago, a co-op mode (unranked or even ranked) would be awesome. Since it is a friendly match i would leave the AP limit up to the people (as in the friendly match). I add that they should fix the friendly match mode as currently you play with your whole AP even if your friend has something twice as small as yours. Back in closed it was possible to customize your friendly match AP

2) i suggested that as well so +1 from my side. I know that in aarklash legacy they have units with different models (which are the same they utilized in DoW) so porting some of these models in the store might be very cool.

3) They originally used them but had to remove em as they needed more work to be balanced.
Closed beta tester - Ram & Wolf player

Useful links:
AP army calculator (by Hod): http://dogsofwar.eu.pn/
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Dragon_Warrior

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Re: some ideas and suggestions

PostSun Feb 16, 2014 7:35 pm

#1
Aspested skeleton Archers or even aspected harrasing crossbowmans with Bane
Somatic Transfered Sparklings or Fangs
and propably more ;)
ign: Draconnor, Cynwall player, 23 years in computer games, 14 years in battle games, 8 years in Confrontation Universe, 4 years of making own battle games.
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Deep Blue

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Re: some ideas and suggestions

PostSun Feb 16, 2014 7:45 pm

Dragon_Warrior wrote:#1
Aspested skeleton Archers or even aspected harrasing crossbowmans with Bane
Somatic Transfered Sparklings or Fangs
and propably more ;)


but both players can abuse it and dont forget it is a friendly match that you arrange between people you know. If your friends are jerks im sorry for you :D
Closed beta tester - Ram & Wolf player

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AP army calculator (by Hod): http://dogsofwar.eu.pn/
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Thorh

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Re: some ideas and suggestions

PostSun Feb 16, 2014 9:58 pm

and ...

4) put character named like Logren , Migail ( lions ) Ashan , Irix ( wolf ) Alderan and Azael ( ram )
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Dragon_Warrior

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Re: some ideas and suggestions

PostSun Feb 16, 2014 11:56 pm

but both players can abuse it and dont forget it is a friendly match that you arrange between people you know. If your friends are jerks im sorry for you :D

Be sorry for yourself ;P

but to be serious - i think that while idea could be fun - its to much work on it to implement it (new mechanic and new client formula i suppose) only as a fun freindly sandbox for now.

4) put character named like Logren , Migail ( lions ) Ashan , Irix ( wolf ) Alderan and Azael ( ram )

While Name Heroes of Confrontation may be to powerfull (even i terms of AP cost) for PvP i think that adding them in distant futre PvE Campaign would be so great. Gorgon, Meliador, Irix, Sardar, Lykai, Corypheus as a playble heroes against big AI controlled armies would be great... even if there be cyan price for unlocking them in this PvE games.
ign: Draconnor, Cynwall player, 23 years in computer games, 14 years in battle games, 8 years in Confrontation Universe, 4 years of making own battle games.
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Deep Blue

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Re: some ideas and suggestions

PostMon Feb 17, 2014 10:11 am

Dragon_Warrior wrote:
but both players can abuse it and dont forget it is a friendly match that you arrange between people you know. If your friends are jerks im sorry for you :D

Be sorry for yourself ;P

but to be serious - i think that while idea could be fun - its to much work on it to implement it (new mechanic and new client formula i suppose) only as a fun freindly sandbox for now.

4) put character named like Logren , Migail ( lions ) Ashan , Irix ( wolf ) Alderan and Azael ( ram )

While Name Heroes of Confrontation may be to powerfull (even i terms of AP cost) for PvP i think that adding them in distant futre PvE Campaign would be so great. Gorgon, Meliador, Irix, Sardar, Lykai, Corypheus as a playble heroes against big AI controlled armies would be great... even if there be cyan price for unlocking them in this PvE games.


about 4) your suggestion is then contradictory with your first one :D I think it is much more complex to implement a pve campaign with specific models than adding a co-op match option. I agree both are complex but probably the latter is more. Anyway i used to play a lot a very famous trading card game (which im not gonna mention - but you can guess it as it involves 5 colors :D ) which the most enjoyable aspect involved a 2vs2 game. I really think this would be much more "social" than a single player campaign, allowing players to call other players to join the game.
Closed beta tester - Ram & Wolf player

Useful links:
AP army calculator (by Hod): http://dogsofwar.eu.pn/
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Dragon_Warrior

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Re: some ideas and suggestions

PostMon Feb 17, 2014 10:45 am

I didn't mention that i want Named heroes NOW ;)
simply - someday ;)
ign: Draconnor, Cynwall player, 23 years in computer games, 14 years in battle games, 8 years in Confrontation Universe, 4 years of making own battle games.
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thetang22

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Re: some ideas and suggestions

PostMon Feb 17, 2014 2:20 pm

If I remember correctly, the Dogs of War variation of Confrontation didn't allow you to use the unique characters from Confrontation. Instead, the idea was to bring your company of generic units, and by the end of a Dogs of War campaign...you would level them into your own legendary units.

Still, it would be kinda neat to see some of the iconic characters from Aarklash, even if it isn't in the traditional flavor of Dogs of War.
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Thorh

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Re: some ideas and suggestions

PostMon Feb 17, 2014 9:42 pm

say, however, that many heroes in confrontation did not have a high cost in points and was one of the first games of miniatures to not having overpowered heroes named

I would say that it would not hurt to implement them rather give an extra touch of personalization at the army
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