im not sure if its bug or not but after new patch Warrior Mages/Monks have not only move after cast reduced to MOV stat but also have atack range decreased if its not pointed directly - if i move full mov after spell/miracle unit turn ends without chance to attack.
I think that is connected with feature for auto ending turn of pure mages (that is also annoying - i always forget about deffensive stance before spell cast and sometimes i simply dont knew if i will use defense or not - dependin on how many enemies stay alive for example )