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Something to consider on the PVP aspect of this game.

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William

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Something to consider on the PVP aspect of this game.

PostWed Feb 05, 2014 3:45 pm

Overall I am very pleased with the AP system and the balance it provides facing an opponent. I feel after some minor tweaking of the units overall power, the AP system will be a solid way of providing a fair and balanced battle experience.

However, I think the matchmaking should also consider the squads overall all win/loss ratio…

To explain further: If someone has a 200ap squad in the queue and has won 20 games and lost 0, that squad should not be pitted versus someone who has a 0 win and 5 loss record squad.

I’m no programmer, but I think this could be placed into the matchmaking formula as well as matching up the ap requirements.

It doesn’t have to be a major part of the match making process, but it should be considered. Although my experience thus far doesn’t make me feel like this is a P2W game, there is still an experience factor that needs to be considered. Someone who has a brand new squad with a 0/0 record is more than likely going to get crushed by someone with a 20/0 experienced squad…regardless if their ap ratings are the same…

Just a thought…Thanks for listening.
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Deep Blue

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Re: Something to consider on the PVP aspect of this game.

PostWed Feb 05, 2014 4:09 pm

i will also add that i would like different ladders for different game modes.
Closed beta tester - Ram & Wolf player

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AP army calculator (by Hod): http://dogsofwar.eu.pn/
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Dragon_Warrior

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Re: Something to consider on the PVP aspect of this game.

PostWed Feb 05, 2014 8:10 pm

Deep Blue wrote:i will also add that i would like different ladders for different game modes.

ladders + ELO
ign: Draconnor, Cynwall player, 23 years in computer games, 14 years in battle games, 8 years in Confrontation Universe, 4 years of making own battle games.
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